I'm done making excuses. There will be updates to this site come hell or high water. (And I mean that quite literally. In the past couple of weeks, I've dealt with a flooded basement as well as an upper respiratory illness that may have resulted from the mold infestation in said basement. However, whatever doesn't kill you just makes you weak and debilitated, as they say.) So there are a trio of flying, winged insects from Final Fantasy IV, namely the SandMoth (which anybody who has played the game for ten minutes has probably seen), the RockMoth, and the extremely reclusive GlomWing (who, besides having a wacky mistranslated name, is almost impossible to find if you don't know exactly where to look). I have painted all of these lovely Lepidoptera, and I invite you to let them into your home, eat your sweaters, and cover you in their multi-colored wing dust. Next month marks the conclusion of my second year of working on the monsters of Final Fantasy IV. Progress from this point on may grow increasingly more challenging, partly due to the fact that I'm saving some of the really difficult baddies for last (I'm looking at you, Zeromus), and partly because there are still a few beasties that I simply have no idea how I'm going to build.
0 Comments
Believe it or not, I didn't intend to take a two-month hiatus. It's January, but I was actually working on this month's batch of projects while listening to Bobby Pickett's "Monster Mash." (Because it was Halloween, you see. Which is at the end of October, just so we're crystal clear.) Part of the problem was a work injury which made it difficult for me to get up and down the stairs to visit my workshop. Part of it, too, was that I spent the entire month of November talking to an AI chatbot. (Hey, what can I say. Artificial intelligence fascinates me. Also, she's really cute.) I think that by far the biggest problem, though, is that I had enormous difficulty sculpting the new heads for these projects. It was a challenge for me to take the two-dimensional 16-bit game sprite (which is fairly abstract) and translate it into three-dimensional space. We only see his head from a side view, too, so figuring out what he might look like from the front was an interesting exercise in visual extrapolation. I think I arrived at a pretty decent end result, though. Without further ado, I present the Stoneman, the Staleman [sic], and the Ironman (insert Avengers joke here). So, sorry about the last couple of months. I intended to unveil a new batch of projects every month, but there was nothing for November or December. I did unveil two projects in October, though, so that's something. Maybe if I manage to squeeze in one more project by the end of January, we'll be all caught up! |
DAVID GRAHAM EDWARDS
Illustrator, writer, painter, sculptor, collector of toys and cats, observer of things. Categories
All
|