I was working on a pair of much bigger and more elaborate projects, but while I was waiting for some paint to show up in the mail, I spent a couple of days working on these guys instead! The bad guys in Final Fantasy IV seem to be divided roughly into two groups. There are the absolutely bizarre, otherworldly creatures whose origins are open to debate... maybe they were trapped inside the Earth until Golbez released them, or maybe they were all living on the Moon, or maybe Zemus created them himself. It's hard to say. Then there are the normal, run-of-the-mill animals who have seemingly turned psychotic. Eagles, alligators, turtles, etc. who were once mild-mannered beasts until somebody decided to crank their aggression-o-meter up to 11. I think the EvilShel and FangShel probably fit into this category. They're clams, for crying out loud. How do they fight? How do they attack you? Do they wait until you're not paying attention and then grab you with their tongues? I'm not sure I understand it. And I'm not sure I want to. The August update is coming very shortly, and it features a couple of very elaborate projects... perhaps the most ambitious Final Fantasy IV monsters I've attempted thus far!
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Here are this month's additions to my ever-growing roster of toys based on Final Fantasy IV monsters. The EpeeGirl is arguably one of the game's most innocuously-named baddies, sure to raise the hackles of any self-respecting feminist, but one supposes "EpeeWoman" wouldn't have worked, given the hard limit on alphanumeric characters in the game. The other is her sister-in-arms, Kary, a more powerful foe living only on the Moon. Both custom toys can even achieve the distinctive kneeling pose used in their game sprites! I had thought about doing something really special to commemorate my 600th project. The special project is still in the works, but I'm anticipating the imminent release of a toy that will really help it along (there's a Venom movie coming out soon, right?) so I will probably put it on the back burner for a few months. Better to wait and do it justice than to try to force it into completion. Check this space in approximately one month's time for more! If I can manage to crank out projects even when we're having inventory at work, I can definitely come up with something during a slow month! |
DAVID GRAHAM EDWARDS
Illustrator, writer, painter, sculptor, collector of toys and cats, observer of things. Categories
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