They say that projects are never truly finished; they're only abandoned. I try to be fairly forward-thinking, and tend not to dwell on a project once it's done. At the same time, though, sometimes there is value in revisiting older projects and making them a bit better. Especially when it involves earthquake-proofing.
So I live in Utah, and the number of actual quakes we've had has been greater than zero. They're always fairly low on the Richter scale, but the one we had a few years ago was sufficient to actually shake some of my Final Fantasy monsters off their display shelf. (Yes, I am aware of the irony that there is a black magic spell in Final Fantasy IV called Quake.) For many of the flying monsters that I've painted, I have used the sticks from push-up ice cream treats as makeshift figure stands, but the problem is that the stands weigh almost nothing so the projects end up being very topheavy. They remain aloft only through very careful balance and lots of good thoughts. Anyway, what I've done recently for a few of my older projects is fashion weighted bases that will help them to withstand future seismic attacks. This month, I made new figure stands for my birds and my bats. So, if you check the pages for the three birds (the Cocktric, the Eagle, and the Roc Baby) as well as the three bats (the Cave Bat, the GiantBat, and the Were Bat) they are updated with new photos that include their new custom-designed figure stands, each of which is tailor-made to represent the specific terrain in which these creatures can be found.
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This month I decided to tackle a rather challenging trio of Final Fantasy IV monsters. In addition to the many animals and fantasy creatures in the game, there are also a few ethereal, ectoplasmic entities whose game sprites suggest a certain wispy and insubstantive quality. How to represent that in three dimensions, one wonders? Well, I happened upon the existence of a great-looking vintage Dungeons & Dragons figurine, which is rather ironic considering how many creatures from the early Final Fantasy games were, indeed, based on monsters from D&D. Anyway, I spent a lot of time working on these guys, not just during the building and painting stages but also in sculpting some special figure stands to help support them for display. Without further ado, I present the Ghost, the Soul, and the Spirit, the last of which officially marks my 1ooth Final Fantasy IV project (if you tally them up somewhat selectively)! |
DAVID GRAHAM EDWARDS
Illustrator, writer, painter, sculptor, collector of toys and cats, observer of things. Categories
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